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Andrew Probert
Andrew Probert
Concept Designer - Well Experienced
Chesapeake, United States

Summary

I offer years of experience in conceptualizing advanced hardware for Television and Feature Films.

My Industrial Design background is utilized to analyze story narratives and provide convincing believable Design solutions for any type of futuristic hardware featured in your Production.

Skills

Concept DesignTraditional ArtVisual DevelopmentIndustrial DesignIllustrationStoryboarding

Software proficiency

SketchUp
SketchUp

Reel

Productions

    • TV Production
      The Adventures of Fujiwara Manchester
    • Year
      2016
    • Role
      Concept Designer / Futurist Consultant
    • Company
      UM Filmes / Buba Filmes
    • TV Production
      Star Trek: The Next Generation
    • Year
      1989
    • Role
      Concept Designer, Senior Consulting Illustrator
    • Company
      Paramount Pictures
    • Movie
      Back to the Future
    • Year
      1985
    • Role
      Production Illustrator, Concept Artist
    • Company
      Amblin Entertainment
    • TV Production
      Streethawk
    • Year
      1984
    • Role
      Concept Designer
    • Company
      Universal / MCA
    • Movie
      Indiana Jones and the Temple of Doom
    • Year
      1984
    • Role
      Production Illustrator
    • Company
      Paramount Pictures
    • TV Production
      Airwolf
    • Year
      1983
    • Role
      Concept Artist, Storyboard Artist
    • Company
      Universal / MCA
    • Movie
      TRON
    • Year
      1982
    • Role
      Concept Artist
    • Company
      Walt Disney Studios
    • Movie
      Star Trek: The Motion Picture
    • Year
      1979
    • Role
      Concept Designer
    • Company
      Robert Abel & Associates
    • Movie
      Battlestar Galactica
    • Year
      1978
    • Role
      Concept Designer
    • Company
      ILM (Apogee)

Experience

  • Visual Designer, Illustrator at Probert Designs
    Leominster, Massachusetts, United States of America
    January 1994 - January 2016

    Moving out of the Hollywood mainstream, over 20 years ago, I continue freelancing as a Concept Designer, Illustrator, & Storyboard Artist for various independent Productions and Publishers.

    In an ongoing effort to stay current, I continue to monitor what is visually popular in films - supplementing that with an eye on developing Military & mainstream technologies, in order to provide viable, appealing, and modern Design Concepts for today's clients.

  • Show Designer at Walt Disney Imagineering
    Glendale, California, United States of America
    January 1989 - January 1993

    Provided Designs and Illustrations - supporting the development of various Disney Theme-park rides & attractions.

    Pioneered the use of computers in visualizing Design Proposals in 3D. Software used: Mac-3D, StrataVision, Form-Z, ElectricImage.